Hi Arturo. See comments below ________________________________ From: owner-sv-ec@server.eda.org [mailto:owner-sv-ec@server.eda.org] On Behalf Of Arturo Salz Sent: Friday, October 19, 2007 1:09 AM To: sv-ec@server.eda.org Subject: [sv-ec] class extension across hierarchical boundaries In the last meeting I agreed to write down the problems associated with using parameter types to extend classes across the instantiation hierarchy. Then I realized that I had already described the problems in a prior mailing to the committee as part of a related discussion. My previous message can be found via the URL: http://www.eda-stds.org/sv-ec/hm/2420.html And the ensuing discussion is filed under: http://www.eda-stds.org/sv-ec/hm/2423.html http://www.eda-stds.org/sv-ec/hm/2429.html The first issue I discussed in my previous message has now been settled - in fact differently from the way in which I originally argued. However, the second issue, which is the topic of this posting, still applies. I repeat that part of my message below. 2) Extending classes across hierarchical scopes We believe that class inheritance should only be allowed in of the following situations: a) The base class and the extended class both reside in the same hierarchical scope (program, interface, or module) b) The base class is declared in $root [DR] You mean $unit. :-) c) The base class is declared in a package Any other relationship between the base class and the extended class should be disallowed. The reasons for restricting class inheritance in this manner is twofold: Confusion regarding type equivalence, and implementation complexity and performance. Type confusion: Currently the LRM defines two identical types in different scopes as non-equivalent types. This means that a class declared in a module represents distinct types in different instances of that module. In general, a class in a different module instance needs to be a different type because a class may depend on module parameters (making it distinct). But even if a class does not depend on parameters, its behavior may indirectly depend on parameters --- by a method calling some other task that is instantiated with different parameter settings --- or by accessing different (instance specific) data. All these non-local properties of a class make equivalence analysis difficult and complex. Allowing classes to be extended across scopes introduces additional non-local properties to each derived class. This, in turn, leads to a situation in which the same base class is instantiated multiple times (each in a different instance of the module) and where each base class may have multiple identical-looking extended classes that are nonetheless not type-equivalent with one another. Classes extended across scopes would have a common ancestor (and hence they would be of the same base type), but they can only be down-cast into classes that reside in the same module instance in which the objects were created. These restrictions can be very confusing and may obviate any benefits of having shared base classes in different hierarchical scopes. [DR] This type confusion as you put it was already there in SV 3.0 with the introduction of structs and type parameters. A module instance could create a new struct whose elements were type parameters from types created in a module upwards in the instance hierarchy. The type compatibility rules are clear that the instance pathname is part of the newly constructed type when evaluating type equivalence. The second problem, compiler complexity and performance, is due to the existence of static (or instance specific) variables. These instance specific variables may be created directly by static class properties, or indirectly by having a class method access instance-specific variables or call instance specific functions. The existence of these static variables require implementations that allows classes to be extended across hierarchical scopes to either generate different code for all methods of each instance or else provide some form of "static variable table" coupled with an extra level of indirection to reference all static variables. The first option makes separate compilation very difficult, and the second incurs a performance penalty. Consider the following example. Module M contains a base class B, module N extends class B into class C, and module P extends class C into class D. This leads to the following functional (class) hierarchy: B -> C -> D But in addition, each derived class is also subjected to a structural hierarchy that depends on the instantiation of modules M, N, and P. Consider the situation when for example, module M is instantiated 10 times, module N is instantiated 5 times inside module M, and module P is instantiated 2 times inside module N. In this case there are 100 distinct D types resulting from the simple 2 class derivations. This means that a compiler would have to generate 100 versions of each method in D, 50 different versions of each method in C, and 10 different versions of each method in B. Alternatively, each instantiated object can maintain a "static variable table" containing "pointers" to the each of their corresponding hierarchical scopes. This is similar to the "virtual method table", but it differs in that it depends not only on the declaration, but also on the instantiation path of all its base classes. [DR] This is no more complex than the code generation complexities introduced by the generate construct as well as type parameters. The same situation exists for the code generation of an expression whose operands are parameterized types. An additional limitation that complicates this feature is the lack of hierarchical type expressions. Thus, in order to extend a class across hierarchical scopes, the extended classes must reside in nested modules (an uncommon situation) , or the base classes must be passed as parameters, which complicate separate compilation and debug, [DR] I don't see how this could limit debugability other than a tool limitation. Given all this complexity, we wonder what is the programming model that requires classes, which provide functional hierarchy, to also include structural hierarchy? No other object-oriented language such as C++ or Java include structural hierarchy. Yet, these languages are perfectly capable of handling the most demanding modeling problems with ease, using only functional hierarchy. [DR] No other OO language is integrated with a structural language like Verilog. No other language has the problem of communicating between elements in a functional hierarchy with elements in a structural hierarchy. Right now, the primary way of communicating between these two worlds is via virtual interfaces; hardly an OO-like construct. There are people that would rather use an abstract class for this communication. Yes, you could put the abstract base class in a package, and have the instantiating module refer to that, but then you make that module specific to a particular abstract class. By passing the base class as a parameter, you make the module more re-usable. If a rational, coherent, and well understood programming model and methodology are developed then these restrictions could be lifted in a future release. But at present, we feel that it is best to limit P1800 to the more restrictive, but well understood methodology. The first issue raised, type confusion, is not a fundamental problem, and Gord argued in his response that the same rules apply to classes extended from packages. This is true, however, it does highlight the issue that a class extended across the hierarchy needs to carry the "instance information" as part of its type, something that may not be immediately obvious. The second problem, "complexity and performance", is the issue to which I was referring in the meeting. One thing that my prior posting does not mention is the associated problem of virtual methods that access instance specific or class static data or functions. For example, If such a virtual method is called from the context of the base class then the called method needs o be able to resolve the static references to the appropriate (extended) instance. This requires (as stated above) either that different code be generated for each (otherwise identical) hierarchical class, or that some sort of "static table" is associated with the each object. This is not a different issue, but it does highlight the issue which can result in either code-bloat or additional memory (to store the instance information) and slower run-time code (die to additional indirection) [DR] A virtual interface requires the same static table lookup. I stand by my previous assertion that mixing structural and functional hierarchies represents a new paradigm that does not exist in other mainstream OO languages, hence, I find it difficult to understand the motivation for explicitly introducing such a feature into SystemVerilog. It is a good practice to restrict a problematic feature until the issues associated with such a feature are better understood and hashed out. We can always loosen a previous restriction without creating backward compatibility issues or divergent implementations. Finally, I'd like to emphasize that my message mentions that this feature would be problematic for separate compilation. And now we are debating some of the issues created when these "opaque types" represent base classes that are passed as parameters and extended across the hierarchy. [DR] Can you elaborate on the problems for separate compilation? I know of at least one implementation that support this in its separate compilation flow without difficulty. Arturo -- This message has been scanned for viruses and dangerous content by MailScanner <http://www.mailscanner.info/> , and is believed to be clean. -- This message has been scanned for viruses and dangerous content by MailScanner, and is believed to be clean.Received on Fri Oct 19 11:20:02 2007
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