Thanks, But please consider something similar for structs. If a struct member is rand, but the struct object in a class is not rand, does the struct member get randomized? EG, does c1.s1.i1 get randomized in a c1.randomize() call? If so, then I would expect classes to have similar behavior. If not, then what's the purpose of allowing a rand qualifier on a struct member? Bill module top; typedef struct { rand integer i1; // Does this get randomized? integer i2; } struct_t; class class1; struct_t s1; // Note this is not rand endclass integer r; class1 c1 = new; initial begin r = c1.randomize(); end endmodule -----Original Message----- From: Rich, Dave [mailto:Dave_Rich@mentor.com] Sent: Wednesday, February 22, 2006 10:21 AM To: William Paulsen; sv-ec@eda.org Subject: RE: [sv-ec] A question about randomize and non-rand class handle members No, only if the declaration of c1 was rand. rand class1 c1; See 13.3 > -----Original Message----- > From: owner-sv-ec@eda.org [mailto:owner-sv-ec@eda.org] On Behalf Of > William Paulsen > Sent: Wednesday, February 22, 2006 5:23 AM > To: sv-ec@eda.org > Subject: [sv-ec] A question about randomize and non-rand class handle > members > > > Here's a question about randomization: > > In this example, should c2.c1.i1 be randomized? Ie, must randomize > dereference all handle members in a class and solve all rand members of > those classes? (and also recurse) > > Thanks, > Bill Paulsen > > > > module top; > > class class1; > rand integer i1; > endclass > > class class2; > class1 c1; // Note there's no rand qualifier endclass > > integer r; > class2 c2 = new; > > initial begin > r = c2.randomize(); > end > endmoduleReceived on Wed Feb 22 07:38:04 2006
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