RE: [sv-bc] Instantiating gates, primitives and modules in interfaces

From: Jay Lawrence <lawrence_at_.....>
Date: Fri Apr 28 2006 - 06:01:01 PDT
 
Of course you are correct Paul, but wouldn't modports be a great
extension to modules. All of the sudden you could describe master and
slave interfaces in clean ways on a single module definition or define
multiple levels of abstraction of interface to the same module. 

Oh, be still my beating heart ...

Jay

===================================
Jay Lawrence
Senior Architect
Functional Verification
Cadence Design Systems, Inc.
(978) 262-6294
lawrence@cadence.com
=================================== 
-----Original Message-----
From: Paul Graham [mailto:pgraham] 
Sent: Friday, April 28, 2006 8:34 AM
To: Jay Lawrence
Cc: Brad.Pierce@synopsys.com; sv-bc@eda.org
Subject: Re: [sv-bc] Instantiating gates, primitives and modules in
interfaces

> If we now allow all the same content as modules in interfaces then we 
> should once and for all get rid of the artificial distinction. Modules

No, an interface can contain modports and a module can't :-)

Paul
Received on Fri Apr 28 06:01:05 2006

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